Designing Experiences.

Windows Mixed Reality - VR

Windows Mixed Reality - VR

I worked on the launch team for bringing Windows Virtual Reality to the masses. As one of two interaction designers on the project, it was my shared responsibility to design the learning app. To do this, I worked on the user flow and employed techniques game designers use; prototyping out small areas of the overall experience to share out to partners.

Concept Design for the OOBE Environment 

Prototype for user comfort

Prototype for user attention

Final OOBE E2E - Developer Edition

Final OOBE E2E - Consumer Edition